Kermit wrote:
-I want ocluders to block portals when you're inside the sector, does anyone know if thats possible?
You are right, its not working and I didn't know it before.
Kermit wrote:
-I changed the sector-layout of my map... now i have to change subobject settings so they have the right sectorsettings (I already selected all and pressed move button without moving so the editor automatically assigns.. But some subobjects still have worldsector etc. Now the question: Is there some way to see all the sectorobjects without being in the sector or watching portals... Right now I need to be inside the sector, and not watching any portals to see which objects have the wrong settings..
Don't know. I usually check all settings manually, but its real pain.
Kermit wrote:
-I have a mirrored map... so when i place objects somewhere I need to place them on the other side as well.. is there an option to select those and turn them all? '>' works only per object.. I would like to turn them around the 0,0 of my map, or at least turn them around 1 axis for all objects, but not by hand, but exact...
Is it mirrored or other side is rotated 180 degrees around Z ? If rotated and you can do it with one object then link all other objects under it and do it then.
If its not working or its little different condition then I can write a script for that but harder part is that I need a list of all different object names. Actually it depends how much different objects (not copies) there is.
Maybe there is easier option for script too but I am not sure now. Will test it later. |