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Hi all!!!
The automatic map downloader for you version 1.0 has many errors... for example...on some custom maps the hradba detect cheating and kicks to all.
and also on some custom maps the server crash! on some maps in the automatic downloader 1.0 can not be downloaded.
All these problems will be resolved in patch 1.20 ?
Hades wrote:
Hi all!!!
The automatic map downloader for you version 1.0 has many errors... for example...on some custom maps the hradba detect cheating and kicks to all.
and also on some custom maps the server crash! on some maps in the automatic downloader 1.0 can not be downloaded.
All these problems will be resolved in patch 1.20 ?
In-game map downloader is in 1.20 reworked. More maps definitly will be available.
Can you please post example of map what makes kicks and what crash?
Defcon: please next time can you also write what is new? For example in trailer you post here I dont know where is difference between FB 1.1 and your patch. I didn't notice any difference, sorry. Maybe it is because I played VC2 only few times...
Hi again Defcon!
these are the problems of automatic map downloader in version 1.0...... 3 different maps 3 different errors....
* CoungV2 Map The console says "Different or missing file: LEVELS/Coungv2/data/Coungv2/scripts/mp/TEMPLATE_CTF.scr"
TRAP 143 DETECTED
* Hochibase Map The console says "Different or missing file: LEVELS/FOP/tex/vc1/krouzek.dds"
* Sahara Map The console says "Different or missing file: LEVELS/HABJAAR/DATA/HABJAAR_MP/SCRIPTS/MP/TEMPLATE_CTF.SCR"
TRAP 143 DETECTED
I have shown only 3 problems in 3 maps but there should be more on some other maps
and with some maps the server shuts down automatically when a player joins the server ...this problem does not occur when using the original game.dll
also found another bug ... is a list of maps that can be downloaded using the maps downloader 1.0 but not all have been able to download and appear on that list...for example lr_headquarter Map.
Another bug : there are some custom maps that are part of the game's story mode but when converted to CTF mode in some parts of the game map and the server automatically closes.
Another Bug : players who have installed the old nvabase2 can't play Allstarbase and they are kicked from the server. why?
The bug=fly can be solved?
Another bug : my server uses the automatic map downloader 1.0 but since using this system, many players lose connection to the server and with the original game.dll this did not happen.
I hope that can be solved. THX man and good work!!!
KostiCZ wrote:
Defcon: please next time can you also write what is new? For example in trailer you post here I dont know where is difference between FB 1.1 and your patch. I didn't notice any difference, sorry. Maybe it is because I played VC2 only few times...
Fist Bravo made the movement bit faster, we slowly. Patch 1.20 has ingame downloader, working hradba, new console commands etc. Dont worry, full changelog will be released soon.
Hades wrote:
about maps
Hm, see different problems but still they are problems. #143 - different version of map maybe. Try look on size of both maps (server side and downloader side). Actually you dont need, I found it already. We will work on it.
Thanks for warning.
Hi all! hi Defcon! 2 ideas for patch 1.20
* would be better than the snipers kill one shot.
*when an administrator changes the map from the console and set the respawn and other options, that configuration is not saved. would be nice if the configuration does not become default again... for example
If I open my server configured with 2 maps "nvabase and Waterstation" and waterstation change to another map from the console "depot" I will need to configure the respawn and otrer options. and now the map list of the server is " nvabase and depot" but the settins of "Depot" returns to the default configuration.
hi Defcon and sorry for so many Requests but because I love this game
you could solve an old bug in spectator mode. when you're in spectator mode watching a player in first person, the crosshair is out of position...You can correct this problem?
Hades wrote:
hi Defcon and sorry for so many Requests but because I love this game
you could solve an old bug in spectator mode. when you're in spectator mode watching a player in first person, the crosshair is out of position...You can correct this problem?
That's a sync bug. Whole Vietcong 2 has planty of problems with sync. It's core thing, we can't help.
After release of the new gameplay we received some opinions on it. Screens below explaining what is Dark shaders option and 16:9 screen option. Its players-side option.
Can you post here screen 16:9 where will be something else than trees? For example some vehicle, building, soldiers...? I cannot tell if the tree is "fat" or "thin"