Hi all
someone could make a very very big mega map where insentive players to explore and have the CTF modes, Assault, COOP, TDM and DM.
a map with a lot of vegetation so that it is easy to kill and vehicles we can find anywhere on the map. do not know if it would be possible to map as "ARMA II WASTELAND"
do not know if this crazy idea possible to make
Yes, nice idea, I can imagine sorting players in status tab by area where they are, also notifications like Leaving CTF area, Entering DM area... But here is one BUT - limitation of objects in map. I don't know how it is with VC2 but in VC1 there was very small limit for objects. I tried to merge maps together like HoChiMinh trail, SecondTrail, ThreeCanyons, Bahnar, BahnarRazed and Stream. For terrain it was not problem, all was merged and I was able to run all the map but when I placed all trees, map crashed. Maybe somebody involved in VC2 editing can tell more if it is possible or not.
The vc2 object count is quite high (never reached it because my pc is too shitty). however for dynamic objects like barrels that you can push over is the limit quite low (150-250) and may crash the map if placed wrong.
i thought that if you work with sectors in a right way you can create realy big maps like fraggel did
Hi,
The engine is not good enough , you cant compare the BIS codemasters engine to any other engine and is one of the most suitable engines for a map like that.
Why dont you just join a nice pve server for arm2 origin days server ? or something like that
Wasteland sucks bigtime to because you cant store your date in a database i guess so every time you have to start all over again ..