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View Thread: TT Mode in custom maps
Vietcong.Info » Vietcong General Discussion » Vietcong Tech Talk
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TT Mode in custom maps
Silent Bob
There is some custom maps that feature the TT mode....but noone i know did ever make it work.

There is always some bugs in it (eg. one Flag is not shown in game, etc...but no errors when finalizing).

Anyone up to give it a try and write a How-To-Do it properly?
 
www.vietcong.info
KostiCZ
Do you know some of these maps? Can you post the link here?
Signature________________________________________________

2LT William Theolinus "KostiCZ" Boner Jr.
LRRP Squad Baker, Delta Team
cache.www.gametracker.com/player/KostiCZ/63.143.47.189:2302/b_560x95.png
 
Teamrespawn.cz
Silent Bob
Maybe this one. I did a quick search on VC customs.
 
www.vietcong.info
Don Turtuma
Here's a map with working TT mode by yours truly. Wink
TMG-MedicPatrolB6

I wrote something about TT in the Ptero-forums when someone asked about it, dunno if I have that "how-to" saved away somewhere...
Edited by Don Turtuma on 27-05-2011 17:08
SignatureRetired VC modder
 
http://www.vietcong-coop.net/
Silent Bob
I found this on a backup drive:

EXPLICATION OF TT SCRIPT :
It s a little bit more complicated than the coop mode because you have to add a file in your vietcong folder

you have to put the tt.c in :
Vietcong\Levels\nameofmap\data\nameofmap\scripts

but this will not be enough because you they will be a compability problem with the other modes and so you have to put the new level.c that incorporate the TT mode and put it at the same place than the tt.c in :
Vietcong\Levels\nameofthemap\data\nameofthemap\scripts

then you have to put the sc_MPglobal.h in :
Vietcong\dev\compiler\inc
 
www.vietcong.info
Don Turtuma
I think there was something about the flag names, but I'm not sure...
SignatureRetired VC modder
 
http://www.vietcong-coop.net/
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