- After insertion and a day long walk down the mountains the squad arrives at Eagles Canyon, the heart of enemy intelligence in this area.
- Although the sun is setting the team decides to take on the mission immediately instead of making camp first and facing a night mission.
- The objective is to sabotage vital enemy locations to decelerate their efforts of establishing an even more powerful presence in this sector.
Objectives:
- destroy two AA-guns
- destroy supply depot
- kill the commander
Issues & Bugs:
- Because of the far visibility and even with crazy optimization the map requires a good middle class PC.
- Engineer class is required for C4 (if the engineer dies pick up the C4 and place it yourself, after detonation C4 spawns at every soldier alive because the objectives are vital to complete the map).
- Sometimes clients joining the map lose the server after loading.
Please report any bugs.
Map by Curandero ; Scripts by Shogun
MapMakers want to thank everyone that helped on making this map.
Wow.. I don't have a clue but with this game there is nothing that can surprise me anymore. So you couldn't play at all or were you able to restart and try again to join successfully? Will forward it to Sho... ty for reporting.
I have an idea - don't give C4 to players but create it (3x) as item somewhere, for example in radio hut. So soldiers can pick up it there. It can solve few problems.
Sometimes VC snipers residing at palm platforms jump down without being injured after grenade is thrown at them. I don't know, if this may be considered a bug, but when human player jumps down from there, he would be dead for sure.
They are using the vines to slide down very fast. Months of painstaking practice enabled them to do this in case of emergency.
Well anyway they should not do that but on second thought I probably would rather jump down than to get evenly distributed into the landscape. Thanks for reporting.