Check for NoNade patch and remove it SB!!!
When we play ATG on VIETCONG.INFO SPECIAL,nades and traps could be useful,but they DO NOT WORK,except to scare enemy or to make announcement of it's coming....
Making just a boom and enemy walk through...
JohnDoe wrote:
Agree with Ghost!!! Check for NoNade patch and remove it SB!!!
When we play ATG on VIETCONG.INFO SPECIAL,nades and traps could be useful,but they DO NOT WORK,except to scare enemy or to make announcement of it's coming....
Making just a boom and enemy walk through...
I dont have any NoNade or other patches installed beside Original Files! I first heard of that when i uploaded "Rayon"......
If you want delete it from missionlist and try again!
Than I don't know what could be the problem...Try to put BLUE BOOBY TRAP unchecked...
BTW,it was on "IntrusionWars_beta_1" before "Rayon",I remember.
Sorry I used so much !!!!!!!!!! But it's annoying in game when someone walks right thru your trap and than kills you
And,also,on COOP mode nades DO work fine,only on ATG they doesn't...???
Check addons,and in properties of icon check Target "C:\Program Files\VIETCONG\vietcong.exe" -addon fistalpha is it this the only thing that writes there,or maybe something else...
Last night i joined TS for a few minutes. The server was on intrusionwars beta
I downloaded the map in the download section of this page, and copied to 2 files on my maps folder. started vietcong, tried to join again, but it keeps giving me errors.
So, Intrusion and IntrusionWars are both crashing?!?
It's really strange because after all those years (for Intrusion at least), it's the first time I receive such crashing reports... Moreover, I only used "default scripts" because "at that time", I couldn't edit them.
I will keep an eye on the maps and will make more tests and checkings...
Thanks for the reports!
Intruder wrote:
So, Intrusion and IntrusionWars are both crashing?!?
It's really strange because after all those years (for Intrusion at least), it's the first time I receive such crashing reports... Moreover, I only used "default scripts" because "at that time", I couldn't edit them.
I will keep an eye on the maps and will make more tests and checkings...
Thanks for the reports!
Intruder
Both of them crashing dedicated server, but this is not problem of scripts, maybe some memory allocation because of big terrain. I have similar problem with my deathvalley, it was fine on vc-coop servers but cannot runt it at home as dedicated. Nondedicated works fine, also your both intrusions.
That's the reason why SB hosted your intrusion wars on his server as nondedicated and why you can see everytime one player (not joined).
The same problem causes for example maps like TR-buddashell-redux, tr-canyonF, tr-danang-final, tr-landingzoneF, tr-old-mountain-bridge...
So, Intrusion and IntrusionWars are both crashing?!?...
Both of them crashing dedicated server, but this is not problem of scripts, maybe some memory allocation because of big terrain...
I follow you on that point KostiCZ. Another reason why I think Intrusion is maybe too big! It's true that the map is rather "heavy" concerning the memory...
I will always try to deliver a "technical support" (bugs fix) for all my maps, but even if they are crashing the servers, it seems that they aren't directly responsible of them so, right? In that case I can't really help, sorry...
Mohawk573 wrote:
intrusionwars beta crasht also dedicated server (problem map i think)
My friend Sitting Duck has hosted the map(s) many times on his own dedicated server (Duck's coop range), and we even played Intrusion 2 weeks ago for more than 2 hours without problems. The maps should be "free of main bugs"...
However, my previous words: "I will keep an eye on the maps and will make more tests and checkings..." remains valid!
We can ask Shogun if they had similar problems with maps on vc-coop.eu servers. But a lot of maps with which we have troubles there were hosted. But - HW - 6 cores and 6GB RAM.
Can you find out the system specs of Ducks server (Memory)?
The only thing I can say for the moment is that his server should have less than...1 GB of memory! It's a rather "modest" server!
Later with more news maybe...
Its really strange how some maps crash for some users/servers and not for others.
Some map in maps folder can cause game crashes even when that map isn't used. But we don't know why.
I think that there is some conflicts between maps.
Maybe it can depend also on game version?
I'm using CZ version on my home server but ENG version on Alien's dedicated. Both versions have the same problem. Also SB have this problem with his version of VC. I'm making list of maps used on server and I plan to delete all other maps which are not in maplist. I hope it will be more stable. During weekend I want to reinstall VC on server #1 to english version because VCDST which is not working with CZ VC.