ENBseries
MUERTE
Posted on 07-04-2013 00:43
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Hi all.
I had a question.
I have seen that it is possible to add new effects using the "DLL" of ENBseries ".
I wanted to know if it is possible to add an effect of "cell shading" to the game.
I've been searching and I think it is possible.
But I can not find a way to do it.
Any idea how to achieve this effect?
I have an idea for a mod and it would be great if you could implement this effect.
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MUERTE
Posted on 07-04-2013 01:15
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I think the solution here: http://enbdev.com..._v0035.htm
And: http://www.burnin...?p=1305832
Am I wrong?
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Brchi
Posted on 07-04-2013 01:22
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I have also adapted the engine from Direct3D 8 to 9 so we don't need ENB (and it wouldn't work well together with my upcoming program), but I think "Cel Shading" is an advanced technique which requires good knowledge of Direct3D and also 3d/graphics/shader programming in general (I don't have). You can read about it on Wiki.
MUERTE
Posted on 07-04-2013 17:08
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Thanks for responding Brchi.
I have understood, you say you've adapted the DX8 to DX9 game right?
If true, it's great news for me.
Although not functioning "ENB" maybe achieved with another technique to achieve the result you desire.
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apfelbaum
Posted on 07-04-2013 19:13
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i would like to see the "cell shading" effect too. im very excited :-)
MUERTE
Posted on 07-04-2013 23:10
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My idea is to draw from 0, all the textures of the game. And draw them in "cell shading".
And if I also implement the "shaders", it would be amazing.
It is a long and difficult project.
And I think with the help needed can be achieved.
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MUERTE
Posted on 08-04-2013 19:14
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I managed to make some adjustments in the shaders.
But even I have a problem of "crash" when I enter the game.
At the moment I can not show anything more.
Sorry.
http://i50.tinypi...44tc08.jpg
Edited by MUERTE on 08-04-2013 19:15
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