My question is, is there a possibility to see how many polygons/triangles the map contains?
I'm wondering, for example, how many triangles HalongPort has, than a have an example.
Is there an option in the editor, or an other program?
Does anybody knows how many poly's I can use, and the engine still works pretty good?
In Max 7 I deselect everything, hit 7 and then select whatever to see the counts.
edit:
Ah ok, you meant within the editor.
For polys I think it's very tricky to tell but I learned that one should leave some headroom because the fps can vary a lot from editor map to finalized map.