What site or where on this site can I download the latest sc_global.h from?
My script that I edited to make it CTFDM errors now, As I have used it on
other maps before I don't understand why on this map it errors on me.
After I get the script to work again, I can then follow the other post I asked about to
making it so players spawn with no rifle in a CTF game and can find a gun to use.
Plus I want to try make it so players can use a flash light in the dark tunnels.
All this after I get my script for cftdm working again.
Thanks guys...
tried the first part but didn't know where to make the edit!!!
In my .c script or in the sc_global.h tried both but created more errors
I then tried updating my sc_global.h and that did the trick, no more error
problem with current sc_global.h I just downloaded.
I notice after I finalize my map I get no more errors but my map
laggs, running in map i get about every 2 seconds a moment hang
I change the sc_global.h back to my old one and finalized and no problem
with lagg but get same old error again.
As another test I put the other sc_global.h back and finalized again and
again fix the error I had before but laggs my map
I will try the first self edits again and try fix my .c errors that way.
In what file or where should I put this string
extern void SC_P_UnLink3pvEqp(dword pl_id, dword slot_id);
techno wrote:
problem with current sc_global.h I just downloaded.
I notice after I finalize my map I get no more errors but my map
laggs, running in map i get about every 2 seconds a moment hang
I change the sc_global.h back to my old one and finalized and no problem
with lagg but get same old error again.
When you finalized with errors then some script wasn't compiled.
And when all was correctly compiled then some script what is working now will cause that lag. So you know what script is causing errors before, that must cause lag now.
You can also remove that script to see is that lag gone.