I want to have a DM were everyone will respawn with a rifle and not a hand gun
US = M16 / VC = AK47
what do I need to add or edit in this script to make that happen...
#define RECOVER_TIME 5.0f // time to recover player after killed
#define NORECOV_TIME 3.0f // disable time of recoverplace after recovering someone there
The best way is to edit soldier class definition in some .dat file (ascii file), but i don't remember the exact name, i'm not at my PC. Second way is to change it in client part after player joined game or respawned.
But: when you change .DAT file, you will need to pack it manualy with map by total commander.
Couldn't find any dat files with gun settings. I opened the map.dat file and there was 3 dats files in the dev folder but as far as i could see it only had info about dds files.
Try to search .\vietcong\ini\dat\C6DE0CD84BBA3C74.DAT file, there is definition of classes, find DM - US class and add one line to this definition - "`mp_class_w 3 1" for US side and M16. Similar for VC side.