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View Thread: biggest map available
Vietcong.Info » Vietcong General Discussion » Maps & Mapping
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biggest map available
andy_kosela
What's the biggest map available for Vietcong?
 
www.andykosela.com
scorpion
Probably Airport, its very popular for some reason...I find it boring lol Smile
http://www.vietcong-coop.net/site?node_id=6&action=show_data&cls_fileclass=null&ordercol=nf_accesscount&ordertype=desc&row=1&p_id=177
Edited by scorpion on 18-02-2014 09:21
 
KostiCZ
Do you mean biggest by filesize, biggest by area or biggest by number of players?

If you mean number of players, Airport is for 16 players, so very "big"

If you mean by area, also Airport is very big. Maybe you can also try SqBaker-OpSake4 (part 4, not version), it was part of one special mission and it is also very big Smile

If you mean biggest by filesize, it can be TR-CityAttack with 117MB, next are [MCF]FrenchCampBeta1 with 87MB, OrangeCity 83MB, [AT]DayBreak 66MB, NioGianh1.2 60MB, EaglesCanyon_I (and all similar versions) about 59MB...
Signature________________________________________________

2LT William Theolinus "KostiCZ" Boner Jr.
LRRP Squad Baker, Delta Team
cache.www.gametracker.com/player/KostiCZ/63.143.47.189:2302/b_560x95.png
 
Teamrespawn.cz
Intruder
andy_kosela wrote:

What's the biggest map available for Vietcong?

Try Intrusion... She's not the biggest but you will spend time on it for sure! Wink

Intrusion_beta_1
Intrusion_beta_1 FPV map fix
IntrusionWars_beta_2 (non coop modes)


Have fun!


Intruder
Signaturewww.vietcong.info/portal/images/ranks/Member_of_the_Month1011.pngwww.vietcong.info/portal/images/ranks/Member_of_the_Month_6.png
 
andy_kosela
Yeah, I meant the biggest area to explore... OK so Airport is quite large according to you guys. Do you know what is the size of the map? Is it like 5km x 5km or larger?

What could be theoretically the biggest map supported by Ptero-Engine II? Is it possible to construct Arma size maps?
 
www.andykosela.com
KostiCZ
Hehe, no, it is not so big :-) Ofcourse there are limitations but I think nobody tried how big map can be made. Problem is number of objects and waypoints. Forget Arma size maps.
Signature________________________________________________

2LT William Theolinus "KostiCZ" Boner Jr.
LRRP Squad Baker, Delta Team
cache.www.gametracker.com/player/KostiCZ/63.143.47.189:2302/b_560x95.png
 
Teamrespawn.cz
andy_kosela
KostiCZ wrote:
Hehe, no, it is not so big


Is it possible to measure the size of maps (in m/km's) in the editor?

Like I always wondered how far away in meters are the targets at shooting range in the 2nd training mission. Is it possible to measure the distance?
Edited by andy_kosela on 18-02-2014 20:58
  x 1
 
www.andykosela.com
andy_kosela
I'm going to answer my own question here. I found some time to work more with the editor. Using ruler it seems Ptero-Engine II works on a grid based on units 1m x 1m -- so the nearest targets are at 30m, then 50m and then 100m.

It would be nice to have a shooting range map with targets far beyond 100m.
 
www.andykosela.com
Die
I can make easy map with long-Range signalizing every 20 meters or so..
SignatureForza Vale!
Go Wash!
 
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