After long time away from gaming and modding I started again and solved some of the problems I had back then regarding packing the Add-on package so all maps work from within the addon. Or to be more precise the add-on installs like this:
-------------------------------------------------------
..\Vietcong\addons\AddonName\AddonName.cbf
..\Vietcong\addons\AddonName\AddonName.bmp
..\Vietcong\addons\AddonName\AddonName.ini
-------------------------------------------------------
..\Vietcong\maps\AddonMapName1.DAT
..\Vietcong\maps\AddonMapName2.DAT
..\Vietcong\maps\AddonMapName3.DAT
..\Vietcong\maps\AddonMapName4.DAT
..\Vietcong\maps\AddonMapName5.DAT
..\Vietcong\maps\AddonMapName6.DAT
-------------------------------------------------------
So even though there still are some *.DAT files in ..\Vietcong\maps\ those files can ONLY be accessed from within the Add-on, so in that sense it is not a "map-pack" but an add-on.
-------------------------------------------------------
For some strange reason the tx3 files are giving me a hard time(the reason for the *.DAT files in \maps\ folder), something I eventually will work out but in the meantime this solution I have come up with works and acts as an Add-on,. and of course I'm not giving up on finding out why these files want register and eventually with time, I will figure this out.
-------------------------------------------------------
What is possible?.
The characters, skins, GUI, music, credits scene in game is all something that can be changed/edited. I am also testing Single Player stuff but that is still much on experimental level, but as I said, I can make add-ons with several maps in it, that comes with install-shield and desktop icons/shortcuts.
-------------------------------------------------------
This project is merely a hobby project and there are no money involved, if you make VC1 maps and would like to get your own Add-on out there, be it your clan or whatever. If you are interested send me a line.
Hi Mate, I have made heaps of maps, would love to make them all one map pack for the clan. how would I do it? I tried once before but gave up, couldn't work it out. cheers. I still have you on skype as well mate
It's easy Techno,just use WINRAR,WINZIP,OR7-ZIP.
Put all your maps in one folder,than using some of the above,compress them in .zip .rar,or .7z file,and that's it-you have your map pack to upload,share,send....etc...
Suggesting using WinRar,easy for all other users to uncompress them with any above program.
Cheers mate
P.S.If you still need any help,my Skype is in my contact information on my profile.
Hi great,.. write me a line in a private message about your map-project
.. oh yea and with this kind of addon, still with a small build header file in \Vietcong\maps\MapName.dat : 1 - 12KB in size(make sure not to delete those or the addon maps will stop to function) the maps *cannot* be accessed as single maps but only by running addon. When I release the Strikeforce-X V1.31 you can see what I'm talking about. I am making a upgrade because of some uniforms that apparently failed to show up in maps, that problem solved, am working on the last bits now, creating install shield package that will be available later today or tomorrow. I will post a link when the StrikeforceX_V1.31.RAR is on server.
Yes I would like to help other modders/clans eventually to make their own addon but I'd also like to solve the *.dat / *.tx3 problem, so everything can be inside the main cbf file.